Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Gold Power Core
Common, Trade Goods, Parts, item level 30, item 10558.
Same as Classic: the tooltips match.
Classic Era 1.15.9.70003
Gold Power CoreItem Level 30 · item 10558PartsSell Price: 2s 50c
Forever beta 1.60.1.70205
Gold Power CoreItem Level 30 · item 10558PartsSell Price: 2s 50c
- Crafted by
- Engineering, turns yellow at skill 150
Reagents
Used in
- Hoof-Shaped Foot Pedal Engineering, yellow at 150
- Gyrochronatom Engineering, yellow at 170
- Centaur Banner Deployment Device Engineering, yellow at 190 · needs 4
- Goblin Mortar Engineering, yellow at 225
- Compact Critter Carrier Engineering, yellow at 230
- Gnomish Goggles Engineering, yellow at 230 · needs 2
- Goblin "Boom" Box Engineering, yellow at 235
- Gnomish Army Knife Engineering, yellow at 250
- Gnomish Battle Chicken Engineering, yellow at 250
- Void-Powered Invoker's Vambraces Engineering, yellow at 250 · needs 2
- Void-Powered Protector's Vambraces Engineering, yellow at 250 · needs 2
- Gnomish Mind Control Cap Engineering, yellow at 255
- Tinkerbox Engineering, yellow at 260 · needs 2
- World Enlarger Engineering, yellow at 260
- Salt Shaker Engineering, yellow at 270
- Lifelike Mechanical Toad Engineering, yellow at 285
- Steam Tonk Controller Engineering, yellow at 295
- Voice Amplification Modulator Engineering, yellow at 310
- Arcanite Dragonling Engineering, yellow at 320 · needs 4
- Tranquil Mechanical Yeti Engineering, yellow at 320
Similar trade goods items
- Lesser MoonstoneTrade Goods · Other
- OLD Stormwind Seasoning SaltsTrade Goods · Other
- Iron OreTrade Goods · Metal & Stone
- LiferootTrade Goods · Herb
- Iron BarTrade Goods · Metal & Stone
- Gold BarTrade Goods · Metal & Stone
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.