Stratholme

Bosses, loot and item sets

Level 58–60 dungeon. 20 bosses, 160 drops.

Bosses and loot 160 drops

52 of the 160 drops have Forever data; the other 108 keep Classic’s stats for now. Who drops what, and the chances, are Classic’s. So are the boss levels.

Trash mobs

Any enemy in the dungeon

Item sets 10

Item sets with at least one piece that drops in this dungeon, and their set bonuses in Forever. New and changed bonuses are green.

The Postmaster

5 of 5 pieces drop here

Set bonuses in Forever

  • 2 pieces Increases run speed by 8%.Classic: +50 Armor.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 23.Classic: +10 Arcane Resistance.
  • 4 pieces Falling below 25% health grants Return to Sender, reflecting the next spell cast on you within 6 sec. Can only occur once every 3 min.Classic: Increases damage and healing done by magical spells and effects by up to 12.
  • 5 pieces Improves your chance to hit by 1.1%.Classic: +10 Intellect.

Magister's Regalia

3 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 18.
  • 4 pieces When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
  • 5 pieces Your spellcasts have a 5% chance to energize you for 200 mana.
  • 6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of freezing the attacker in place for 3 sec.

Vestments of the Devout

4 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 18.
  • 4 pieces When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
  • 5 pieces Your spellcasts have a 5% chance to energize you for 200 mana.
  • 6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of shielding the wearer in a protective shield which will absorb 350 damage.

Dreadmist Raiment

3 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 18.
  • 4 pieces When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
  • 5 pieces Your spellcasts have a 5% chance to heal you for 270 to 330.
  • 6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of causing the attacker to flee in terror for 2 seconds.

Shadowcraft Armor

3 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces +30 Attack Power.
  • 4 pieces When struck in combat, has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec.Classic: +40 Attack Power.
  • 5 pieces Chance on melee attack to restore 20 Energy.
  • 6 pieces Restores 15 health per 5 sec.Classic: Chance on melee attack to restore 35 energy.

Wildheart Raiment

4 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces +30 Attack Power.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 18.
  • 4 pieces When struck in combat, has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec.Classic: +26 Attack Power.
  • 5 pieces Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage.
  • 6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer.

Beaststalker Armor

3 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces +30 Attack Power.
  • 4 pieces When struck in combat, has a 8% chance to remove a Root effect from yourself. Can only occur once every 60 sec.Classic: +40 Attack Power.
  • 5 pieces Your melee and ranged autoattacks have a 5% chance to energize you for 200 mana.
  • 6 pieces Restores 8 mana per 5 sec.Classic: Your normal ranged attacks have a 4% chance of restoring 200 mana.

The Elements

2 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 18.
  • 4 pieces When struck in melee combat, has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
  • 5 pieces Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
  • 6 pieces Restores 8 mana per 5 sec.Classic: Chance on spell cast to increase your damage and healing by up to 95 for 10 sec.

Lightforge Armor

4 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces Increases damage and healing done by magical spells and effects by up to 18.
  • 4 pieces When struck by a harmful spell, has a 7% chance of Silencing the caster for 3 sec. Can only occur once every 60 sec.Classic: +40 Attack Power.
  • 5 pieces Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
  • 6 pieces Restores 8 mana per 5 sec.Classic: Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 95 for 10 sec.

Battlegear of Valor

3 of 8 pieces drop here

Set bonuses in Forever

  • 2 pieces +8 All Resistances.Classic: +200 Armor.
  • 3 pieces +15 Strength.
  • 4 pieces When struck in combat, has a 10% chance to remove a Disarm effect from yourself. Can only occur once every 60 sec.Classic: +40 Attack Power.
  • 5 pieces Chance on melee attack to heal for 88 to 132 and generate 10 Rage
  • 6 pieces Restores 15 health per 5 sec.Classic: Chance on melee attack to heal you for 88 to 132.

Before you go

Level
58–60. The Group Finder range of the Classic Era client; Forever's may differ.
Bosses
Skul, Hearthsinger Forresten, The Unforgiven, Postmaster Malown, Timmy the Cruel, Malor the Zealous, Crimson Hammersmith, Cannon Master Willey, Archivist Galford, Balnazzar, Magistrate Barthilas, Stonespine, Baroness Anastari, Black Guard Swordsmith, Nerub'enkan, Maleki the Pallid, Ramstein the Gorger, Baron Rivendare, Balzaphon, Ezra Grimm
Drops
160 drops. They require level 0 to 60 and are item level 1 to 65.
About this dungeon
Bosses, levels and items: read through wago.tools from the Forever beta client (1.60.1.70205) and the Classic Era client (1.15.9.70003). Who drops what, the chances and the boss levels: the CMaNGOS Classic database, patch 1.12. From a beta: stats and drops can change before release. Names, icons and item data © Blizzard Entertainment.
Source and build
official

Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.