Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Supercharger Battle Axe
Rare, Two-Hand, Two-Handed Axes, item level 28, requires level 23, item 9486.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Supercharger Battle AxeItem Level 28 · item 9486Binds when equippedTwo-HandTwo-Handed Axes51 - 78 DamageSpeed 2.80(23.0 damage per second)Requires Level 23Chance on hit: Blasts a target for 80 to 100 Nature damage.Sell Price: 54s 83c
Forever beta 1.60.1.70205
Supercharger Battle AxeItem Level 28 · item 9486Binds when equippedTwo-HandTwo-Handed Axes51 - 78 DamageSpeed 2.80(23.0 damage per second)Requires Level 23Chance on hit: Blasts a target for 93 to 117 Nature damage.Sell Price: 54s 83c
Dropped by
Trash mobsGnomeregan Level 29–38
Chance not knownDrops from trash mobs
- Glass ShooterRanged · Guns
- Royal Diplomatic ScepterOne-Hand · One-Handed Maces
- Emissary CuffsWrist · Leather
- Gnomeregan AmuletNeck
- Plans: Silvered Bronze LeggingsRecipe · Blacksmithing
- Plans: Silvered Bronze ShouldersRecipe · Blacksmithing
- Schematic: Lil' SmokyRecipe · Engineering
- Hotshot Pilot's GlovesHands · Cloth
- Caverndeep TrudgersFeet · Mail
- Mechbuilder's OverallsChest · Cloth
- Gyromatic IcemakerRanged · Wands
- Petrolspill LeggingsLegs · Leather
- VibrobladeOne-Hand · One-Handed Axes
- Hi-Tech SupergunRanged · Guns
- Gizmotron MegachopperTwo-Hand · Two-Handed Swords
- Oscillating Power HammerOne-Hand · One-Handed Maces
Similar two-hand items
- Long Bastard Swordrequires level 23
- Oaken War Staffrequires level 23
- Black Metal War Axerequires level 23
- Barbarian War Axerequires level 23
- Dense Triangle Macerequires level 23
- Cavalier Two-handerrequires level 23
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.